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Hacking with Go
GinGoGormHTMXWebWeb API

How to Mix Magic: A Fun Dive into Go, Gin-Gonic, Gorm, and HTMX, Part 4: The Front-end

Introduction In the previous installments in this series, we worked on the backend for a simple todolist. Now...
Iede SnoekMar 11, 2024Mar 11, 2024
GinGoGormWeb API

How to Mix Magic: A Fun Dive into Go, Gin-Gonic, Gorm, and HTMX, Part 3: The API

Introduction In the previous post we saw how we setup our database functions using GORM. In order for...
Iede SnoekMar 11, 2024Mar 11, 2024
GinGoGormWebWeb API

How to Mix Magic: A Fun Dive into Go, Gin-Gonic, Gorm, and HTMX, Part 2: The database

Introduction In my previous post, we set up the packages for our website. Now it is time to...
Iede SnoekMar 10, 2024Mar 11, 2024
GinGoGo langGormHTMX

How to Mix Magic: A Fun Dive into Go, Gin-Gonic, Gorm, and HTMX, Part 1: Setting up

Introduction I have been experimenting with Go for a while now, and I am beginning to like it...
Iede SnoekMar 10, 2024Mar 10, 2024
ConcurrencyDesign PatternsGoReactor

Easy Concurrency: Harnessing the Reactor Pattern in Go Programming

Introduction There are many ways to handle incoming events. If you need to be able to handle many...
Iede SnoekFeb 25, 2024Feb 25, 2024
Design PatternsGoJoin Pattern

Simple Concurrent Join Pattern: Streamlined Coordination in Go

Introduction In some applications it is handy not to say necessary for the main thread (or a thread)...
Iede SnoekFeb 13, 2024Feb 13, 2024
ConcurrencyDesign PatternsDouble Checked LockingGoStructs

Simple Double Checked Locking in Go for Effortless Concurrency Control

Introduction Sometimes when locking data or objects it can be handy to reduce the overhead of acquiring a...
Iede SnoekJan 22, 2024Jan 22, 2024
Design PatternsGoInterfacesMonitor ObjectStructs

Simple Implementation of the Monitor Object Pattern in Go for Easy Concurrency Control

Introduction Sometimes in a multi-threaded program, you need to protect a resource from concurrent access, that is access...
Iede SnoekJan 22, 2024Jan 22, 2024
Design PatternsGoInterfacesRead Write LockStructs

Demystifying the Read-Write Lock Pattern in Go: Simple Strategies for Easy Concurrency

Introduction In another article we discussed the LockĀ pattern. In this we used the sync.Mutex struct. The problem with...
Iede SnoekJan 19, 2024Jan 19, 2024
Binding PropertiesConcurrencyDesign PatternsGo

Demystifying Concurrency: Simple Implementation of the Binding Properties Pattern in Go

Introduction Especially in multi-threaded applications it can be necessary to synchronize properties between objects, or at least be...
Iede SnoekJan 14, 2024Jan 14, 2024
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