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How to Mix Magic: A Fun Dive into Go, Gin-Gonic, Gorm, and HTMX, Part 4: The Front-end
Introduction In the previous installments in this series, we worked on the backend for a simple todolist. Now...
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How to Mix Magic: A Fun Dive into Go, Gin-Gonic, Gorm, and HTMX, Part 3: The API
Introduction In the previous post we saw how we setup our database functions using GORM. In order for...
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How to Mix Magic: A Fun Dive into Go, Gin-Gonic, Gorm, and HTMX, Part 2: The database
Introduction In my previous post, we set up the packages for our website. Now it is time to...
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How to Mix Magic: A Fun Dive into Go, Gin-Gonic, Gorm, and HTMX, Part 1: Setting up
Introduction I have been experimenting with Go for a while now, and I am beginning to like it...
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Easy Concurrency: Harnessing the Reactor Pattern in Go Programming
Introduction There are many ways to handle incoming events. If you need to be able to handle many...
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Simple Concurrent Join Pattern: Streamlined Coordination in Go
Introduction In some applications it is handy not to say necessary for the main thread (or a thread)...
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Simple Double Checked Locking in Go for Effortless Concurrency Control
Introduction Sometimes when locking data or objects it can be handy to reduce the overhead of acquiring a...
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Simple Implementation of the Monitor Object Pattern in Go for Easy Concurrency Control
Introduction Sometimes in a multi-threaded program, you need to protect a resource from concurrent access, that is access...
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Demystifying the Read-Write Lock Pattern in Go: Simple Strategies for Easy Concurrency
Introduction In another article we discussed the LockĀ pattern. In this we used the sync.Mutex struct. The problem with...
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Demystifying Concurrency: Simple Implementation of the Binding Properties Pattern in Go
Introduction Especially in multi-threaded applications it can be necessary to synchronize properties between objects, or at least be...